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tensorflow/c/c_api.cc
TF_Status* status) { #if defined(IS_MOBILE_PLATFORM) || defined(IS_SLIM_BUILD) status->status = tensorflow::errors::Unimplemented( "Creating while loops is not supported on mobile. File a bug at " "https://github.com/tensorflow/tensorflow/issues if this feature is " "important to you"); return EmptyWhileParams(); #else
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Mon Apr 15 03:35:10 GMT 2024 - 102.3K bytes - Viewed (0) -
tensorflow/c/c_api_experimental.cc
// GraphDef type. These functions must be deleted by calling TF_DeleteFunction. // // If `mutate_proto_func` is non-NULL, run it over each FunctionDef proto, // before creating a TF_Function out of the possibly mutated proto. static std::vector<UniqueFuncPtr> CreateFunctionsFromTextProto( const char* text_proto, std::function<void(FunctionDef*)>* mutate_proto_func, TF_Status* status) {
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Mon Apr 15 03:35:10 GMT 2024 - 29.4K bytes - Viewed (0) -
tensorflow/c/c_api_function.cc
"Encountered while processing output ", i, " from function '", fn_name, "'"); TF_RETURN_WITH_CONTEXT_IF_ERROR(ValidateNonRefOutput(node, idx), "Encountered while creating function '", fn_name, "'"); output_tensors->emplace_back(node, idx); } return absl::OkStatus(); }
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Mon Apr 15 03:35:10 GMT 2024 - 13.6K bytes - Viewed (2) -
tensorflow/c/eager/parallel_device/parallel_device_lib.cc
std::vector<TensorHandlePtr> components, absl::Span<const int64_t> shape, TF_Status* status) { if (components.empty()) { TF_SetStatus(status, TF_INTERNAL, "No components are provide for creating a ParallelTensor"); return nullptr; } TFE_TensorHandleGetStatus(components[0].get(), status); if (!status->status.ok()) { return nullptr; }
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Fri Feb 09 07:47:20 GMT 2024 - 25.4K bytes - Viewed (1) -
tensorflow/c/c_api_test.cc
EXPECT_TRUE(absl::StrContains(s, expected)) << "'" << s << "' does not contain '" << expected << "'"; } // Returns the GPU device name if there is one (with arbitrary tie breaking if // there are more than one), or "" otherwise. string GPUDeviceName(TF_Session* session) { std::unique_ptr<TF_Status, decltype(&TF_DeleteStatus)> status( TF_NewStatus(), TF_DeleteStatus);
C++ - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Mon Apr 15 03:35:10 GMT 2024 - 96.9K bytes - Viewed (3)