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  1. tensorflow/c/c_api.cc

    }
    
    void TF_SetRequestedDevice(TF_Graph* graph, TF_Operation* op,
                               const char* device) {
      using tensorflow::RecordMutation;
      mutex_lock l(graph->mu);
      op->node.set_requested_device(device);
      RecordMutation(graph, *op, "setting device");
    }
    
    void TF_RemoveAllControlInputs(TF_Graph* graph, TF_Operation* op) {
      mutex_lock l(graph->mu);
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Mon Apr 15 03:35:10 GMT 2024
    - 102.3K bytes
    - Viewed (0)
  2. tensorflow/c/eager/c_api_experimental.cc

    #include "xla/tsl/c/tsl_status_internal.h"
    #include "xla/tsl/distributed_runtime/coordination/coordination_service_agent.h"
    #include "tensorflow/core/common_runtime/composite_device.h"
    #include "tensorflow/core/common_runtime/device.h"
    #include "tensorflow/core/common_runtime/eager/eager_operation.h"
    #include "tensorflow/core/distributed_runtime/coordination/coordination_service_error_util.h"
    #include "tensorflow/core/framework/function.h"
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Apr 11 23:52:39 GMT 2024
    - 35.9K bytes
    - Viewed (3)
  3. tensorflow/c/eager/c_api.cc

                                  const char* device_name, void* device_info,
                                  TF_Status* status) {
      // Fill in default values for optional functionality.
      if (device.pack == nullptr) {
        device.pack = &DefaultCustomDevicePack;
      }
      auto custom_device = std::make_unique<tensorflow::CustomDeviceAPI>(
          ctx, device, device_info, device_name);
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Mar 12 20:00:09 GMT 2024
    - 43.9K bytes
    - Viewed (2)
  4. tensorflow/c/eager/c_api_unified_experimental_graph.cc

      void Release() override { delete this; }
      Status Reset(const char* op, const char* raw_device_name) override {
        if (op_) {
          return errors::FailedPrecondition("Reset called on already built op.");
        }
        if (raw_device_name) {
          device_name_ = raw_device_name;
        }
        op_type_ = op;
        return absl::OkStatus();
      }
      Status SetOpName(const char* const op_name) override {
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Mar 12 20:00:09 GMT 2024
    - 15.4K bytes
    - Viewed (1)
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