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tensorflow/c/c_api.h
// TF_Output values_inputs[5] = {{...}, ..., {...}}; // TF_AddInputList(desc, values_inputs, 5); // For inputs that take a single tensor. TF_CAPI_EXPORT extern void TF_AddInput(TF_OperationDescription* desc, TF_Output input); // For inputs that take a list of tensors. // inputs must point to TF_Output[num_inputs]. TF_CAPI_EXPORT extern void TF_AddInputList(TF_OperationDescription* desc,
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Oct 26 21:08:15 GMT 2023 - 82.3K bytes - Viewed (3) -
tensorflow/c/eager/tape.h
tensor_stack.pop_back(); auto op_id_it = tensor_tape.find(tensor_id); if (op_id_it == tensor_tape.end()) { continue; } int64_t op_id = op_id_it->second; auto op_it = op_tape->find(op_id); auto result_op_it = result.op_tape.find(op_id); if (op_id == -1 || op_it == op_tape->end() || result_op_it != result.op_tape.end()) { continue; }
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Tue Apr 02 12:40:29 GMT 2024 - 47.2K bytes - Viewed (1) -
tensorflow/c/experimental/gradients/tape/tape_context.h
#ifndef TENSORFLOW_C_EXPERIMENTAL_GRADIENTS_TAPE_TAPE_CONTEXT_H_ #define TENSORFLOW_C_EXPERIMENTAL_GRADIENTS_TAPE_TAPE_CONTEXT_H_ #include "tensorflow/c/eager/abstract_context.h" #include "tensorflow/c/experimental/gradients/tape/tape_operation.h" namespace tensorflow { namespace gradients { class TapeContext : public AbstractContext { public: explicit TapeContext(AbstractContext*, Tape*, const GradientRegistry&);
C - Registered: Tue Feb 27 12:39:08 GMT 2024 - Last Modified: Wed Sep 23 23:12:39 GMT 2020 - 1.6K bytes - Viewed (0) -
tensorflow/c/experimental/gradients/tape/tape_operation.h
#ifndef TENSORFLOW_C_EXPERIMENTAL_GRADIENTS_TAPE_TAPE_OPERATION_H_ #define TENSORFLOW_C_EXPERIMENTAL_GRADIENTS_TAPE_TAPE_OPERATION_H_ #include "tensorflow/c/eager/abstract_operation.h" #include "tensorflow/c/eager/gradients.h" namespace tensorflow { namespace gradients { class TapeOperation : public AbstractOperation { public: explicit TapeOperation(AbstractOperation*, Tape*, const GradientRegistry&); void Release() override;
C - Registered: Tue Feb 27 12:39:08 GMT 2024 - Last Modified: Wed Sep 23 23:12:39 GMT 2020 - 3.7K bytes - Viewed (1) -
tensorflow/c/eager/immediate_execution_distributed_manager.h
// on cluster configurations provided in `server_def`; otherwise, update // existing context state with the provided `server_def`. Contexts created // on remote tasks will be considered stale and garbage collected after // `keep_alive_secs` of inactivity. virtual Status SetOrUpdateServerDef(const ServerDef& server_def, bool reset_context, int keep_alive_secs,
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Wed Feb 21 22:37:46 GMT 2024 - 2.9K bytes - Viewed (0) -
tensorflow/c/experimental/filesystem/filesystem_interface.h
/// maintaining ABI compatibility. This happens only in the following cases: /// 1. A new method is added _at the end_ of the function table. /// 2. Preconditions or postconditions for one operation in these function /// table change. Note that only core TensorFlow is able to impose these /// invariants (i.e., guarantee the preconditions before calling the operation
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Fri May 27 17:36:54 GMT 2022 - 53.1K bytes - Viewed (0) -
tensorflow/c/experimental/next_pluggable_device/c_api.h
// ResourceMgr to clean up the resource. `status` will be set. If `status` is // not OK, `*result_plugin_resource` will be set as nullptr. // // Caller does not take ownership of the `plugin_resource`. TF_CAPI_EXPORT extern void TF_LookupOrCreatePluginResource( TF_OpKernelContext* ctx, const char* container_name, const char* plugin_resource_name, void** result_plugin_resource,
C - Registered: Tue Feb 27 12:39:08 GMT 2024 - Last Modified: Wed Dec 20 20:01:06 GMT 2023 - 7.2K bytes - Viewed (0) -
tensorflow/c/eager/immediate_execution_context.h
// List attributes of available devices virtual void ListDevices(std::vector<DeviceAttributes>* devices) = 0; // Add `devices` into context's device manager. Context's device manager // will take ownership and maintain devices' lifetime. virtual Status AddDevices(std::vector<std::unique_ptr<Device>> devices) = 0; // Block until all pending nodes are finished. virtual Status AsyncWait() = 0;
C - Registered: Tue Apr 30 12:39:09 GMT 2024 - Last Modified: Thu Jul 06 08:34:00 GMT 2023 - 12.3K bytes - Viewed (0)