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  1. tensorflow/c/c_api.h

    //   TF_Output values_inputs[5] = {{...}, ..., {...}};
    //   TF_AddInputList(desc, values_inputs, 5);
    
    // For inputs that take a single tensor.
    TF_CAPI_EXPORT extern void TF_AddInput(TF_OperationDescription* desc,
                                           TF_Output input);
    
    // For inputs that take a list of tensors.
    // inputs must point to TF_Output[num_inputs].
    TF_CAPI_EXPORT extern void TF_AddInputList(TF_OperationDescription* desc,
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Oct 26 21:08:15 GMT 2023
    - 82.3K bytes
    - Viewed (3)
  2. tensorflow/c/eager/tape.h

        tensor_stack.pop_back();
        auto op_id_it = tensor_tape.find(tensor_id);
        if (op_id_it == tensor_tape.end()) {
          continue;
        }
        int64_t op_id = op_id_it->second;
        auto op_it = op_tape->find(op_id);
        auto result_op_it = result.op_tape.find(op_id);
        if (op_id == -1 || op_it == op_tape->end() ||
            result_op_it != result.op_tape.end()) {
          continue;
        }
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Apr 02 12:40:29 GMT 2024
    - 47.2K bytes
    - Viewed (1)
  3. tensorflow/c/eager/immediate_execution_distributed_manager.h

      // on cluster configurations provided in `server_def`; otherwise, update
      // existing context state with the provided `server_def`. Contexts created
      // on remote tasks will be considered stale and garbage collected after
      // `keep_alive_secs` of inactivity.
      virtual Status SetOrUpdateServerDef(const ServerDef& server_def,
                                          bool reset_context, int keep_alive_secs,
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Wed Feb 21 22:37:46 GMT 2024
    - 2.9K bytes
    - Viewed (0)
  4. tensorflow/c/eager/immediate_execution_context.h

      // List attributes of available devices
      virtual void ListDevices(std::vector<DeviceAttributes>* devices) = 0;
    
      // Add `devices` into context's device manager. Context's device manager
      // will take ownership and maintain devices' lifetime.
      virtual Status AddDevices(std::vector<std::unique_ptr<Device>> devices) = 0;
    
      // Block until all pending nodes are finished.
      virtual Status AsyncWait() = 0;
    
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Jul 06 08:34:00 GMT 2023
    - 12.3K bytes
    - Viewed (0)
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