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Results 1 - 1 of 1 for StoreUint32 (0.15 sec)

  1. internal/once/init.go

    func (l *Init) do(f func() error) error {
    	l.m.Lock()
    	defer l.m.Unlock()
    	if atomic.LoadUint32(&l.done) == 0 {
    		if err := f(); err != nil {
    			return err
    		}
    		// Mark as done only when f() is successful
    		atomic.StoreUint32(&l.done, 1)
    	}
    	return nil
    }
    
    // DoWithContext is similar to Do except that it accepts a context as an argument to be passed.
    func (l *Init) DoWithContext(ctx context.Context, f func(context.Context) error) error {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Tue May 09 04:20:31 GMT 2023
    - 2.1K bytes
    - Viewed (0)
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