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  1. architecture/networking/controllers.md

    `kube.Client` just bundles these all in one place, so we have a single object to pass around anywhere we need Kubernetes access.
    Additionally, it has a fake client variant, that does the same thing but with fake clients for use in unit tests.
    
    Aside from this, there are a few conveniences and workarounds built-in to the client to make things simpler.
    
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