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src/bytes/bytes.go
// should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where // the result length is large (roughly, over L2 cache size). const chunkLimit = 8 * 1024 chunkMax := n if chunkMax > chunkLimit { chunkMax = chunkLimit / len(b) * len(b) if chunkMax == 0 { chunkMax = len(b) } }
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