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src/bytes/buffer.go
return nil } // WriteRune appends the UTF-8 encoding of Unicode code point r to the // buffer, returning its length and an error, which is always nil but is // included to match [bufio.Writer]'s WriteRune. The buffer is grown as needed; // if it becomes too large, WriteRune will panic with [ErrTooLarge]. func (b *Buffer) WriteRune(r rune) (n int, err error) { // Compare as uint32 to correctly handle negative runes. if uint32(r) < utf8.RuneSelf {
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