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Results 1 - 2 of 2 for Loss (0.25 sec)

  1. android/guava/src/com/google/common/math/DoubleMath.java

        // The upper bound on the length of an array and the bounds on the int values mean that, in
        // this case only, we can compute the sum as a long without risking overflow or loss of
        // precision. So we do that, as it's slightly quicker than the Knuth algorithm.
        long sum = 0;
        for (int index = 0; index < values.length; ++index) {
          sum += values[index];
        }
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Wed Feb 07 17:50:39 UTC 2024
    - 18.9K bytes
    - Viewed (0)
  2. guava/src/com/google/common/math/DoubleMath.java

        // The upper bound on the length of an array and the bounds on the int values mean that, in
        // this case only, we can compute the sum as a long without risking overflow or loss of
        // precision. So we do that, as it's slightly quicker than the Knuth algorithm.
        long sum = 0;
        for (int index = 0; index < values.length; ++index) {
          sum += values[index];
        }
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Wed Feb 07 17:50:39 UTC 2024
    - 18.9K bytes
    - Viewed (0)
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