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Results 1 - 2 of 2 for abs (0.16 sec)
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RELEASE.md
* Enable JIT-compiled i64-indexed kernels on GPU for large tensors with more than 2**32 elements. * Unary GPU kernels: Abs, Atanh, Acos, Acosh, Asin, Asinh, Atan, Cos, Cosh, Sin, Sinh, Tan, Tanh. * Binary GPU kernels: AddV2, Sub, Div, DivNoNan, Mul, MulNoNan, FloorDiv, Equal, NotEqual, Greater, GreaterEqual, LessEqual, Less. * `tf.lite`
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Tue Oct 22 14:33:53 UTC 2024 - 735.3K bytes - Viewed (0) -
src/main/webapp/css/admin/bootstrap.min.css.map
$rfs-base-font-size unit\n$rfs-base-font-size-unit: unit($rfs-base-font-size);\n\n@function divide($dividend, $divisor, $precision: 10) {\n $sign: if($dividend > 0 and $divisor > 0 or $dividend < 0 and $divisor < 0, 1, -1);\n $dividend: abs($dividend);\n $divisor: abs($divisor);\n @if $dividend == 0 {\n @return 0;\n }\n @if $divisor == 0 {\n @error \"Cannot divide by 0\";\n }\n $remainder: $dividend;\n $result: 0;\n $factor: 10;\n @while ($remainder > 0 and $precision >= 0) {\n $quotient:...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 639.3K bytes - Viewed (0)