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Results 1 - 2 of 2 for PRECISION (0.08 sec)
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RELEASE.md
* TF Core: * Certain float32 ops run in lower precision on Ampere based GPUs, including matmuls and convolutions, due to the use of [TensorFloat-32](https://blogs.nvidia.com/blog/2020/05/14/tensorfloat-32-precision-format/). Specifically, inputs to such ops are rounded from 23 bits of precision to 10 bits of precision. This is unlikely to cause issues in practice
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Tue Oct 22 14:33:53 UTC 2024 - 735.3K bytes - Viewed (0) -
src/main/webapp/css/admin/bootstrap.min.css.map
{\n $remainder: $remainder - $divisor;\n $quotient: $quotient + 1;\n }\n $result: $result * 10 + $quotient;\n $factor: $factor * .1;\n $remainder: $remainder * 10;\n $precision: $precision - 1;\n @if ($precision < 0 and $remainder >= $divisor * 5) {\n $result: $result + 1;\n }\n }\n $result: $result * $factor * $sign;\n $dividend-unit: unit($dividend);\n $divisor-unit: unit($divisor);\n $unit-map: (\n \"px\": 1px,\n \"rem\": 1rem,\n \"em\": 1em,\n...
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Sat Oct 26 01:49:09 UTC 2024 - 639.3K bytes - Viewed (0)