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Results 1 - 5 of 5 for unresponsive (0.17 sec)

  1. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    				logger.Error(nil, "Failed to instantly swap NotReadyTaint to UnreachableTaint. Will try again in the next cycle")
    			}
    		} else if nc.markNodeForTainting(node, v1.ConditionUnknown) {
    			logger.V(2).Info("Node is unresponsive. Adding it to the Taint queue", "node", klog.KObj(node), "timeStamp", decisionTimestamp)
    		}
    	case v1.ConditionTrue:
    		removed, err := nc.markNodeAsReachable(ctx, node)
    		if err != nil {
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/AbstractFuture.java

      /** All waiting threads. */
      @CheckForNull private volatile Waiter waiters;
    
      /** Constructor for use by subclasses. */
      protected AbstractFuture() {}
    
      // Gets and Timed Gets
      //
      // * Be responsive to interruption
      // * Don't create Waiter nodes if you aren't going to park, this helps reduce contention on the
      //   waiters field.
      // * Future completion is defined by when #value becomes non-null/non SetFuture
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jun 07 22:25:23 UTC 2024
    - 62.8K bytes
    - Viewed (1)
  3. android/guava/src/com/google/common/util/concurrent/AbstractFuture.java

      /** All waiting threads. */
      @CheckForNull private volatile Waiter waiters;
    
      /** Constructor for use by subclasses. */
      protected AbstractFuture() {}
    
      // Gets and Timed Gets
      //
      // * Be responsive to interruption
      // * Don't create Waiter nodes if you aren't going to park, this helps reduce contention on the
      //   waiters field.
      // * Future completion is defined by when #value becomes non-null/non SetFuture
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Jun 07 22:25:23 UTC 2024
    - 63.1K bytes
    - Viewed (1)
  4. src/runtime/mgcmark.go

    	// rate of 1 MB/ms, this is ~100 µs. Lower values have higher
    	// overhead in the scan loop (the scheduler check may perform
    	// a syscall, so its overhead is nontrivial). Higher values
    	// make the system less responsive to incoming work.
    	drainCheckThreshold = 100000
    
    	// pagesPerSpanRoot indicates how many pages to scan from a span root
    	// at a time. Used by special root marking.
    	//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 18 21:25:11 UTC 2024
    - 52.5K bytes
    - Viewed (0)
  5. src/runtime/mgcscavenge.go

    		if s.shouldStop() {
    			break
    		}
    
    		// scavengeQuantum is the amount of memory we try to scavenge
    		// in one go. A smaller value means the scavenger is more responsive
    		// to the scheduler in case of e.g. preemption. A larger value means
    		// that the overheads of scavenging are better amortized, so better
    		// scavenging throughput.
    		//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:48:45 UTC 2024
    - 52.3K bytes
    - Viewed (0)
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