- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 19 for threadId (0.22 sec)
-
guava-tests/test/com/google/common/cache/CacheLoadingTest.java
} }); thread.start(); // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load // (in startSignal.await()), and the others waiting for that thread's result. while (thread.isAlive() && thread.getState() != Thread.State.WAITING) { Thread.yield(); } } gettersStartedSignal.countDown();
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 85.7K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the cache
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 51.7K bytes - Viewed (0) -
src/main/resources/fess_config.properties
crawler.system.monitor.interval=60 # Whether to ignore idle threads in hot thread monitoring. crawler.hotthread.ignore_idle_threads=true # Interval for hot thread monitoring (e.g., 500ms). crawler.hotthread.interval=500ms # Number of snapshots for hot thread monitoring. crawler.hotthread.snapshots=10 # Number of threads for hot thread monitoring. crawler.hotthread.threads=3 # Timeout for hot thread monitoring (e.g., 30s). crawler.hotthread.timeout=30s
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Jul 05 14:45:37 UTC 2025 - 54.7K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
hand it off to another thread to write to it after `writeTo` returns. The `EventListener` may now see requests and responses interleaved in ways not previously permitted. For example, a listener may receive `responseHeadersStart()` followed by `requestBodyEnd()`, both on the same call. Such events may be triggered by different threads even for a single call.
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
src/test/java/jcifs/smb/SmbFileIntegrationTest.java
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 30 05:58:03 UTC 2025 - 56K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: *
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Mon May 05 16:01:00 UTC 2025 - 51.7K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/EventListenerTest.kt
override fun writeTo(sink: BufferedSink) { try { var i = 0 while (i < contentLength()) { sink.write(chunk!!) sink.flush() Thread.sleep(100) i += chunk.size } } catch (e: IOException) { ioe = e } catch (e: InterruptedException) { throw RuntimeException(e) } } }
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Fri Jun 20 11:46:46 UTC 2025 - 60.4K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* cleaning up from the read thread. */ void postReadCleanup() { if ((readCount.incrementAndGet() & DRAIN_THRESHOLD) == 0) { runCleanup(); } } /** * Performs routine cleanup prior to executing a write. This should be called every time a write * thread acquires the segment lock, immediately after acquiring the lock. */
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Mon Aug 11 19:31:30 UTC 2025 - 90K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Multimaps.java
for (Map.Entry<? extends V, ? extends K> entry : source.entries()) { dest.put(entry.getValue(), entry.getKey()); } return dest; } /** * Returns a synchronized (thread-safe) multimap backed by the specified multimap. In order to * guarantee serial access, it is critical that <b>all</b> access to the backing multimap is * accomplished through the returned multimap. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 86.6K bytes - Viewed (0) -
guava/src/com/google/common/collect/Multimaps.java
for (Map.Entry<? extends V, ? extends K> entry : source.entries()) { dest.put(entry.getValue(), entry.getKey()); } return dest; } /** * Returns a synchronized (thread-safe) multimap backed by the specified multimap. In order to * guarantee serial access, it is critical that <b>all</b> access to the backing multimap is * accomplished through the returned multimap. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 86.9K bytes - Viewed (0)