- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 24 for thread (0.07 sec)
-
android/guava-tests/test/com/google/common/cache/CacheLoadingTest.java
} }); thread.start(); // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load // (in startSignal.await()), and the others waiting for that thread's result. while (thread.isAlive() && thread.getState() != Thread.State.WAITING) { Thread.yield(); } } gettersStartedSignal.countDown();
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 86.3K bytes - Viewed (0) -
compat/maven-embedder/src/main/java/org/apache/maven/cli/MavenCli.java
throw new IllegalArgumentException("Invalid threads core multiplier value: '" + threadConfiguration + "'. Value must be positive."); } int procs = Runtime.getRuntime().availableProcessors(); int threads = (int) (coreMultiplier * procs); return threads == 0 ? 1 : threads; } else {
Registered: Sun Nov 03 03:35:11 UTC 2024 - Last Modified: Fri Oct 25 12:31:46 UTC 2024 - 76.8K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the cache
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 52K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/EventListenerTest.kt
} override fun writeTo(sink: BufferedSink) { try { var i = 0 while (i < contentLength()) { sink.write(chunk!!) sink.flush() Thread.sleep(100) i += chunk.size } } catch (e: IOException) { ioe = e } catch (e: InterruptedException) { throw RuntimeException(e) } } }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 56.9K bytes - Viewed (2) -
android/guava/src/com/google/common/collect/Multimaps.java
for (Map.Entry<? extends V, ? extends K> entry : source.entries()) { dest.put(entry.getValue(), entry.getKey()); } return dest; } /** * Returns a synchronized (thread-safe) multimap backed by the specified multimap. In order to * guarantee serial access, it is critical that <b>all</b> access to the backing multimap is * accomplished through the returned multimap. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 16 21:21:17 UTC 2024 - 86.3K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbTransportImpl.java
/* * Note the Transport thread isn't running yet so we can * read from the socket here. */ try { this.socket.setSoTimeout(this.transportContext.getConfig().getConnTimeout()); if ( peekKey() == null ) /* try to read header */ throw new IOException("transport closed in negotiate"); }
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Wed Jan 18 23:47:00 UTC 2023 - 67K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Sets.java
} /** * Creates a thread-safe set backed by a hash map. The set is backed by a {@link * ConcurrentHashMap} instance, and thus carries the same concurrency guarantees. * * <p>Unlike {@code HashSet}, this class does NOT allow {@code null} to be used as an element. The * set is serializable. * * @return a new, empty thread-safe {@code Set} * @since 15.0 */
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Oct 21 14:28:19 UTC 2024 - 78.8K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* accommodate as many threads as will ever concurrently modify the table. Using a significantly * higher value than you need can waste space and time, and a significantly lower value can lead * to thread contention. But overestimates and underestimates within an order of magnitude do not * usually have much noticeable impact. A value of one permits only one thread to modify the cache
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 51.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
/** * Factory for [calls][Call], which can be used to send HTTP requests and read their responses. * * ## OkHttpClients Should Be Shared * * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
val response = call.execute() val inputStream = response.body.byteStream() assertThat(inputStream.read()).isEqualTo('A'.code) assertThat(inputStream.read()).isEqualTo('B'.code) assertThat(inputStream.read()).isEqualTo('C'.code) assertThat(inputStream.read()).isEqualTo(-1) assertThat(inputStream.read()).isEqualTo(-1) inputStream.close() } @ParameterizedTest
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Apr 11 22:09:35 UTC 2024 - 75.3K bytes - Viewed (0)