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src/runtime/mgcscavenge.go
// // This is reset once a GC cycle ends. backgroundTime atomic.Int64 } const ( // It doesn't really matter what value we start at, but we can't be zero, because // that'll cause divide-by-zero issues. Pick something conservative which we'll // also use as a fallback. startingScavSleepRatio = 0.001 // Spend at least 1 ms scavenging, otherwise the corresponding
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