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Results 1 - 3 of 3 for swing (0.02 seconds)

  1. src/main/webapp/js/jquery-3.7.1.min.js

    le(e.elem,e.prop,e.now+e.unit)}}}).scrollTop=at.propHooks.scrollLeft={set:function(e){e.elem.nodeType&&e.elem.parentNode&&(e.elem[e.prop]=e.now)}},ce.easing={linear:function(e){return e},swing:function(e){return.5-Math.cos(e*Math.PI)/2},_default:"swing"},ce.fx=at.prototype.init,ce.fx.step={};var st,ut,lt,ct,ft=/^(?:toggle|show|hide)$/,pt=/queueHooks$/;function dt(){ut&&(!1===C.hidden&&ie.requestAnimationFrame?ie.requestAnimationFrame(dt):ie.setTimeout(dt,ce.fx.interval),ce.fx.tick())}function ht(){return...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Oct 26 01:07:52 GMT 2024
    - 85.5K bytes
    - Click Count (0)
  2. src/main/webapp/js/admin/jquery-3.7.1.min.js

    le(e.elem,e.prop,e.now+e.unit)}}}).scrollTop=at.propHooks.scrollLeft={set:function(e){e.elem.nodeType&&e.elem.parentNode&&(e.elem[e.prop]=e.now)}},ce.easing={linear:function(e){return e},swing:function(e){return.5-Math.cos(e*Math.PI)/2},_default:"swing"},ce.fx=at.prototype.init,ce.fx.step={};var st,ut,lt,ct,ft=/^(?:toggle|show|hide)$/,pt=/queueHooks$/;function dt(){ut&&(!1===C.hidden&&ie.requestAnimationFrame?ie.requestAnimationFrame(dt):ie.setTimeout(dt,ce.fx.interval),ce.fx.tick())}function ht(){return...
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Sat Oct 26 01:07:52 GMT 2024
    - 85.5K bytes
    - Click Count (1)
  3. tensorflow/c/c_api.h

    // CppShapeInferenceResult::HandleData proto. `output` should be a resource
    // or variant tensor.
    // NOTE(skyewm): `proto` is passed a void*/size_t pair instead of a std::string
    // because I couldn't get SWIG to work otherwise.
    TF_CAPI_EXPORT extern void TF_SetHandleShapeAndType(TF_Graph* graph,
                                                        TF_Output output,
                                                        const void* proto,
    Created: Tue Apr 07 12:39:13 GMT 2026
    - Last Modified: Thu Oct 26 21:08:15 GMT 2023
    - 82.3K bytes
    - Click Count (0)
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