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Results 1 - 1 of 1 for setMemoryLimit (0.12 sec)

  1. src/runtime/mgcpacer.go

    	if in >= 0 {
    		c.memoryLimit.Store(in)
    	}
    
    	return out
    }
    
    //go:linkname setMemoryLimit runtime/debug.setMemoryLimit
    func setMemoryLimit(in int64) (out int64) {
    	// Run on the system stack since we grab the heap lock.
    	systemstack(func() {
    		lock(&mheap_.lock)
    		out = gcController.setMemoryLimit(in)
    		if in < 0 || out == in {
    			// If we're just checking the value or not changing
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 55.4K bytes
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