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Results 1 - 4 of 4 for rh_status (0.05 sec)

  1. tensorflow/c/c_api.h

        const TF_SessionOptions*, TF_Status* status);
    TF_CAPI_EXPORT extern void TF_CloseDeprecatedSession(TF_DeprecatedSession*,
                                                         TF_Status* status);
    TF_CAPI_EXPORT extern void TF_DeleteDeprecatedSession(TF_DeprecatedSession*,
                                                          TF_Status* status);
    TF_CAPI_EXPORT extern void TF_Reset(const TF_SessionOptions* opt,
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Oct 26 21:08:15 UTC 2023
    - 82.3K bytes
    - Viewed (0)
  2. tensorflow/c/eager/c_api_test.cc

    #include "tensorflow/c/eager/c_api_test_util.h"
    #include "tensorflow/c/eager/tfe_op_internal.h"
    #include "tensorflow/c/eager/tfe_tensorhandle_internal.h"
    #include "tensorflow/c/tf_datatype.h"
    #include "tensorflow/c/tf_status.h"
    #include "tensorflow/c/tf_tensor.h"
    #include "tensorflow/core/common_runtime/eager/eager_operation.h"
    #include "tensorflow/core/common_runtime/eager/tensor_handle.h"
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Aug 03 20:50:20 UTC 2023
    - 94.6K bytes
    - Viewed (0)
  3. tensorflow/c/c_api_test.cc

    // Returns the GPU device name if there is one (with arbitrary tie breaking if
    // there are more than one), or "" otherwise.
    string GPUDeviceName(TF_Session* session) {
      std::unique_ptr<TF_Status, decltype(&TF_DeleteStatus)> status(
          TF_NewStatus(), TF_DeleteStatus);
      TF_Status* s = status.get();
      std::unique_ptr<TF_DeviceList, decltype(&TF_DeleteDeviceList)> list(
          TF_SessionListDevices(session, s), TF_DeleteDeviceList);
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 16:27:48 UTC 2024
    - 97K bytes
    - Viewed (0)
  4. tensorflow/c/c_api_function_test.cc

        ASSERT_TRUE(out_attr->ParseFromArray(attr_buf->data, attr_buf->length));
        TF_DeleteBuffer(attr_buf);
      }
    
      const char* func_name_ = "MyFunc";
      const char* func_node_name_ = "MyFunc_0";
      TF_Status* s_;
      TF_Graph* func_graph_;
      TF_Graph* host_graph_;
      TF_Function* func_;
    
      // Workaround for not being able to initialize empty map using {}
      std::unordered_set<string> empty_;
    };
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Jul 20 22:08:54 UTC 2023
    - 63.6K bytes
    - Viewed (0)
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