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Results 1 - 7 of 7 for poolEps (0.05 sec)
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cmd/erasure-server-pool.go
}) if err != nil { return nil, err } if deploymentID == "" { // all pools should have same deployment ID deploymentID = formats[i].ID } // Validate if users brought different DeploymentID pools. if deploymentID != formats[i].ID { return nil, fmt.Errorf("all pools must have same deployment ID - expected %s, got %s for pool(%s)", deploymentID, formats[i].ID, humanize.Ordinal(i+1)) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sun Sep 29 22:40:36 UTC 2024 - 89.8K bytes - Viewed (0) -
cmd/peer-rest-server.go
objAPI := newObjectLayerFn() if objAPI == nil { return np, grid.NewRemoteErr(errServerNotInitialized) } pools, ok := objAPI.(*erasureServerPools) if !ok { return } if err := pools.ReloadPoolMeta(context.Background()); err != nil { return np, grid.NewRemoteErr(err) } return }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Oct 04 11:32:32 UTC 2024 - 53.2K bytes - Viewed (0) -
cmd/erasure-healing_test.go
if err != nil { t.Fatal(err) } defer removeRoots(fsDirs) pools := mustGetPoolEndpoints(0, fsDirs[:16]...) pools = append(pools, mustGetPoolEndpoints(1, fsDirs[16:]...)...) // Everything is fine, should return nil objLayer, _, err := initObjectLayer(ctx, pools) if err != nil { t.Fatal(err) } bucket := getRandomBucketName() object := getRandomObjectName()
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jun 10 15:51:27 UTC 2024 - 49K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: * * ```java * // The singleton HTTP client.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
In OkHttp 3.x, each new `OkHttpClient` gets its own private connection pool. Applications should avoid creating many connection pools as doing so prevents connection reuse. Each connection pool holds its own set of connections alive so applications that have many pools also risk exhausting memory! The best practice in OkHttp 3 is to create a single OkHttpClient instance
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
common/scripts/metallb-native.yaml
x-kubernetes-map-type: atomic type: array peers: description: Peers limits the bgppeer to advertise the ips of the selected pools to. When empty, the loadbalancer IP is announced to all the BGPPeers configured. items: type: string type: array type: object
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Feb 23 23:56:31 UTC 2024 - 63.9K bytes - Viewed (0) -
cmd/test-utils_test.go
if err != nil { removeRoots(fsDirs) return nil, nil, err } // Wait up to 10 seconds for disks to come online. pools := obj.(*erasureServerPools) t := time.Now() for _, pool := range pools.serverPools { for _, sets := range pool.erasureDisks { for _, s := range sets { if !s.IsLocal() { for { if s.IsOnline() { break }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Oct 01 22:13:18 UTC 2024 - 77K bytes - Viewed (0)