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Results 1 - 3 of 3 for newWebSocket (0.13 sec)

  1. okhttp/api/okhttp.api

    	public final fun networkInterceptors ()Ljava/util/List;
    	public fun newBuilder ()Lokhttp3/OkHttpClient$Builder;
    	public fun newCall (Lokhttp3/Request;)Lokhttp3/Call;
    	public fun newWebSocket (Lokhttp3/Request;Lokhttp3/WebSocketListener;)Lokhttp3/WebSocket;
    	public final fun pingIntervalMillis ()I
    	public final fun protocols ()Ljava/util/List;
    	public final fun proxy ()Ljava/net/Proxy;
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Apr 15 13:41:01 UTC 2024
    - 70.2K bytes
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  2. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

      override fun newCall(request: Request): Call = RealCall(this, request, forWebSocket = false)
    
      /** Uses [request] to connect a new web socket. */
      override fun newWebSocket(
        request: Request,
        listener: WebSocketListener,
      ): WebSocket {
        val webSocket =
          RealWebSocket(
            taskRunner = taskRunner,
            originalRequest = request,
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  3. docs/changelogs/changelog_3x.md

    _2016-11-30_
    
     *  **Web Sockets are now a stable feature of OkHttp.** Since being introduced as a beta feature in
        OkHttp 2.3 our web socket client has matured. Connect to a server's web socket with
        `OkHttpClient.newWebSocket()`, send messages with `send()`, and receive messages with the
        `WebSocketListener`.
    
        The `okhttp-ws` submodule is no longer available and `okhttp-ws` artifacts from previous
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
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