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  1. android/guava/src/com/google/common/cache/CacheBuilder.java

       * table is internally partitioned to try to permit the indicated number of concurrent updates
       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 52K bytes
    - Viewed (0)
  2. guava/src/com/google/common/cache/CacheBuilder.java

       * table is internally partitioned to try to permit the indicated number of concurrent updates
       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/Iterators.java

     * {@link Iterables} class.
     *
     * <p><i>Performance notes:</i> Unless otherwise noted, all of the iterators produced in this class
     * are <i>lazy</i>, which means that they only advance the backing iteration when absolutely
     * necessary.
     *
     * <p>See the Guava User Guide section on <a href=
     * "https://github.com/google/guava/wiki/CollectionUtilitiesExplained#iterables">{@code
     * Iterators}</a>.
     *
     * @author Kevin Bourrillion
     * @author Jared Levy
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 50.3K bytes
    - Viewed (0)
  4. docs/changelogs/changelog_3x.md

     *  Fix: Honor the `MockResponse` header delay in MockWebServer.
     *  Fix: Don't release HTTP/2 connections that have multiple canceled calls. We had a bug where
        canceling calls would cause the shared HTTP/2 connection to be unnecessarily released. This
        harmed connection reuse.
     *  Fix: Ensure canceled and discarded HTTP/2 data is not permanently counted against the limited
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  5. cmd/erasure-object.go

    	}
    
    	// return errors if any during deletion
    	return reduceWriteQuorumErrs(ctx, g.Wait(), objectOpIgnoredErrs, writeQuorum)
    }
    
    // DeleteObject - deletes an object, this call doesn't necessary reply
    // any error as it is not necessary for the handler to reply back a
    // response to the client request.
    func (er erasureObjects) DeleteObject(ctx context.Context, bucket, object string, opts ObjectOptions) (objInfo ObjectInfo, err error) {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Oct 31 22:10:24 UTC 2024
    - 78.8K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Multimaps.java

       * and {@code get()} will return a general {@code Collection} as opposed to a {@code List} or a
       * {@code Set}.
       *
       * <p>The function is applied lazily, invoked when needed. This is necessary for the returned
       * multimap to be a view, but it means that the function will be applied many times for bulk
       * operations like {@link Multimap#containsValue} and {@code Multimap.toString()}. For this to
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 16 21:21:17 UTC 2024
    - 86.3K bytes
    - Viewed (0)
  7. cmd/object-api-listobjects_test.go

    				}
    			}
    			// Since there are cases for which ListObjects fails, this is
    			// necessary. Test passes as expected, but the output values
    			// are verified for correctness here.
    			if err == nil && testCase.shouldPass {
    				// The length of the expected ListObjectsResult.Objects
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Wed May 01 11:07:40 UTC 2024
    - 73.1K bytes
    - Viewed (0)
  8. cmd/test-utils_test.go

    	}
    
    	if args.init != nil {
    		args.init()
    	}
    
    	// initialize the server and obtain the credentials and root.
    	// credentials are necessary to sign the HTTP request.
    	if err = newTestConfig(globalMinioDefaultRegion, objLayer); err != nil {
    		args.t.Fatalf("Unable to initialize server config. %s", err)
    	}
    
    	credentials := globalActiveCred
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 01 22:13:18 UTC 2024
    - 77K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     * OkHttpClient eagerClient = client.newBuilder()
     *     .readTimeout(500, TimeUnit.MILLISECONDS)
     *     .build();
     * Response response = eagerClient.newCall(request).execute();
     * ```
     *
     * ## Shutdown Isn't Necessary
     *
     * The threads and connections that are held will be released automatically if they remain idle. But
     * if you are writing a application that needs to aggressively release unused resources you may do
     * so.
     *
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  10. cmd/erasure-healing_test.go

    	obj, fsDirs, err := prepareErasure16(ctx)
    	if err != nil {
    		t.Fatal(err)
    	}
    	defer obj.Shutdown(context.Background())
    
    	// initialize the server and obtain the credentials and root.
    	// credentials are necessary to sign the HTTP request.
    	if err = newTestConfig(globalMinioDefaultRegion, obj); err != nil {
    		t.Fatalf("Unable to initialize server config. %s", err)
    	}
    
    	defer removeRoots(fsDirs)
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jun 10 15:51:27 UTC 2024
    - 49K bytes
    - Viewed (0)
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