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Results 1 - 3 of 3 for nameKeys (0.12 sec)

  1. src/cmd/cgo/out.go

    		fmt.Fprintf(fgo2, "\n")
    	}
    	if *gccgo {
    		fmt.Fprintf(fc, "\n")
    	}
    
    	for _, key := range nameKeys(p.Name) {
    		n := p.Name[key]
    		if n.Const != "" {
    			fmt.Fprintf(fgo2, "const %s = %s\n", n.Mangle, n.Const)
    		}
    	}
    	fmt.Fprintf(fgo2, "\n")
    
    	callsMalloc := false
    	for _, key := range nameKeys(p.Name) {
    		n := p.Name[key]
    		if n.FuncType != nil {
    			p.writeDefsFunc(fgo2, n, &callsMalloc)
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 29 16:41:10 UTC 2024
    - 59.6K bytes
    - Viewed (0)
  2. src/cmd/cgo/gcc.go

    	// Determine kinds for names we already know about,
    	// like #defines or 'struct foo', before bothering with gcc.
    	var names, needType []*Name
    	optional := map[*Name]bool{}
    	for _, key := range nameKeys(f.Name) {
    		n := f.Name[key]
    		// If we've already found this name as a #define
    		// and we can translate it as a constant value, do so.
    		if n.Define != "" {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 20 15:50:06 UTC 2024
    - 97K bytes
    - Viewed (0)
  3. src/cmd/link/internal/ld/dwarf.go

    		b = b.Link
    	}
    
    	return nil
    }
    
    // Every DIE manufactured by the linker has at least an AT_name
    // attribute (but it will only be written out if it is listed in the abbrev).
    // The compiler does create nameless DWARF DIEs (ex: concrete subprogram
    // instance).
    // FIXME: it would be more efficient to bulk-allocate DIEs.
    func (d *dwctxt) newdie(parent *dwarf.DWDie, abbrev int, name string) *dwarf.DWDie {
    	die := new(dwarf.DWDie)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 16:25:18 UTC 2024
    - 72.4K bytes
    - Viewed (0)
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