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cmd/object-api-multipart_test.go
// Used to test the listing for the case of multiple uploadID's for a given object. res, err = obj.NewMultipartUpload(context.Background(), bucketNames[1], objectNames[0], opts) if err != nil { // Failed to create NewMultipartUpload, abort. t.Fatalf("%s : %s", instanceType, err.Error()) } uploadIDs = append(uploadIDs, res.UploadID) } // Bucket to test for multiple objects, each with unique UUID.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 09:42:21 UTC 2024 - 88.8K bytes - Viewed (0) -
fastapi/param_functions.py
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Oct 23 18:30:18 UTC 2024 - 62.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 06 04:21:33 UTC 2024 - 52K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/CacheBuilder.java
* loading the value for this key, simply waits for that thread to finish and returns its loaded * value. Note that multiple threads can concurrently load values for distinct keys. * * <p>This method does not alter the state of this {@code CacheBuilder} instance, so it can be * invoked again to create multiple independent caches. * * @param loader the cache loader used to obtain new values
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 52K bytes - Viewed (0) -
common/scripts/metallb-native.yaml
of priority in case of multiple matches. A pool with no priority set will be used only if the pools with priority can't be used. If multiple matching IPAddressPools are available it will check for the availability of IPs sorting the matching IPAddressPools by priority, starting from the highest to the lowest. If multiple
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Feb 23 23:56:31 UTC 2024 - 63.9K bytes - Viewed (0) -
cmd/erasure-healing_test.go
var opts ObjectOptions err = objLayer.MakeBucket(ctx, bucket, MakeBucketOptions{}) if err != nil { t.Fatalf("Failed to make a bucket - %v", err) } // Create an object with multiple parts uploaded in decreasing // part number. res, err := objLayer.NewMultipartUpload(ctx, bucket, object, opts) if err != nil { t.Fatalf("Failed to create a multipart upload - %v", err) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jun 10 15:51:27 UTC 2024 - 49K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Iterators.java
} /** * Returns the single element contained in {@code iterator}. * * @throws NoSuchElementException if the iterator is empty * @throws IllegalArgumentException if the iterator contains multiple elements. The state of the * iterator is unspecified. */ @ParametricNullness public static <T extends @Nullable Object> T getOnlyElement(Iterator<T> iterator) { T first = iterator.next();
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 50.3K bytes - Viewed (0) -
docs/changelogs/changelog_3x.md
* New: `RecordedRequest.getHandshake()` returns the HTTPS handshake of a request sent to `MockWebServer`. * Fix: Honor the `MockResponse` header delay in MockWebServer. * Fix: Don't release HTTP/2 connections that have multiple canceled calls. We had a bug where canceling calls would cause the shared HTTP/2 connection to be unnecessarily released. This harmed connection reuse.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sun Feb 06 14:55:54 UTC 2022 - 50.8K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* loading the value for this key, simply waits for that thread to finish and returns its loaded * value. Note that multiple threads can concurrently load values for distinct keys. * * <p>This method does not alter the state of this {@code CacheBuilder} instance, so it can be * invoked again to create multiple independent caches. * * @param loader the cache loader used to obtain new values
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 51.6K bytes - Viewed (0) -
common-protos/k8s.io/apimachinery/pkg/apis/meta/v1/generated.proto
// This is to help clients reach servers in the most network-efficient way possible. // Clients can use the appropriate server address as per the CIDR that they match. // In case of multiple matches, clients should use the longest matching CIDR. // The server returns only those CIDRs that it thinks that the client can match.
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 53.3K bytes - Viewed (0)