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android/guava/src/com/google/common/base/Preconditions.java
* * <h3>Performance</h3> * * <p>Avoid passing message arguments that are expensive to compute; your code will always compute * them, even though they usually won't be needed. If you have such arguments, use the conventional * if/throw idiom instead. * * <p>Depending on your message arguments, memory may be allocated for boxing and varargs array * creation. However, the methods of this class have a large number of overloads that prevent such
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Jul 10 22:11:00 UTC 2025 - 53K bytes - Viewed (0)