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  1. android/guava/src/com/google/common/base/Preconditions.java

     *
     * <h3>Performance</h3>
     *
     * <p>Avoid passing message arguments that are expensive to compute; your code will always compute
     * them, even though they usually won't be needed. If you have such arguments, use the conventional
     * if/throw idiom instead.
     *
     * <p>Depending on your message arguments, memory may be allocated for boxing and varargs array
     * creation. However, the methods of this class have a large number of overloads that prevent such
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 10 22:11:00 UTC 2025
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