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Results 1 - 10 of 21 for choose (0.07 sec)

  1. cmd/erasure-server-pool.go

    	total := serverPools.TotalAvailable()
    	if total == 0 {
    		return -1
    	}
    	// choose when we reach this many
    	choose := rand.Uint64() % total
    	atTotal := uint64(0)
    	for _, pool := range serverPools {
    		atTotal += pool.Available
    		if atTotal > choose && pool.Available > 0 {
    			return pool.Index
    		}
    	}
    	// Should not happen, but print values just in case.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sun Sep 29 22:40:36 UTC 2024
    - 89.8K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/cache/CacheBuilder.java

       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
       * higher value than you need can waste space and time, and a significantly lower value can lead
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 52K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/Sets.java

       * iterated are the individual lists created, and these are not retained after iteration.
       *
       * @param sets the sets to choose elements from, in the order that the elements chosen from those
       *     sets should appear in the resulting lists
       * @param <B> any common base class shared by all axes (often just {@link Object})
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Oct 21 14:28:19 UTC 2024
    - 78.8K bytes
    - Viewed (0)
  4. guava/src/com/google/common/cache/CacheBuilder.java

       * without contention. Because assignment of entries to these partitions is not necessarily
       * uniform, the actual concurrency observed may vary. Ideally, you should choose a value to
       * accommodate as many threads as will ever concurrently modify the table. Using a significantly
       * higher value than you need can waste space and time, and a significantly lower value can lead
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/util/concurrent/Futures.java

       * ListenableFuture<Integer> faultTolerantFuture = Futures.catchingAsync(
       *     fetchCounterFuture, FetchException.class, x -> immediateFuture(0), directExecutor());
       * }</pre>
       *
       * <p>The fallback can also choose to propagate the original exception when desired:
       *
       * <pre>{@code
       * ListenableFuture<Integer> fetchCounterFuture = ...;
       *
       * // Falling back to a zero counter only in case the exception was a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 13:13:32 UTC 2024
    - 64.7K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Iterators.java

       * returned to the caller, although this is neither guaranteed to occur nor required to be
       * consistent. For example, this method <i>might</i> choose to pass through recognized
       * implementations of {@code PeekingIterator} when the behavior of the implementation is known to
       * meet the contract guaranteed by this method.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 50.3K bytes
    - Viewed (0)
  7. guava/src/com/google/common/util/concurrent/Futures.java

       * ListenableFuture<Integer> faultTolerantFuture = Futures.catchingAsync(
       *     fetchCounterFuture, FetchException.class, x -> immediateFuture(0), directExecutor());
       * }</pre>
       *
       * <p>The fallback can also choose to propagate the original exception when desired:
       *
       * <pre>{@code
       * ListenableFuture<Integer> fetchCounterFuture = ...;
       *
       * // Falling back to a zero counter only in case the exception was a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 13:13:32 UTC 2024
    - 64.4K bytes
    - Viewed (0)
  8. common-protos/k8s.io/apimachinery/pkg/apis/meta/v1/generated.proto

      // filtered out and clients should only use the presence of the continue field to determine whether
      // more results are available. Servers may choose not to support the limit argument and will return
      // all of the available results. If limit is specified and the continue field is empty, clients may
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 53.3K bytes
    - Viewed (0)
  9. guava/src/com/google/common/collect/MapMakerInternalMap.java

       */
      // TODO(fry): empirically optimize this
      static final int DRAIN_MAX = 16;
    
      // Fields
    
      /**
       * Mask value for indexing into segments. The upper bits of a key's hash code are used to choose
       * the segment.
       */
      final transient int segmentMask;
    
      /**
       * Shift value for indexing within segments. Helps prevent entries that end up in the same segment
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

       */
      // TODO(fry): empirically optimize this
      static final int DRAIN_MAX = 16;
    
      // Fields
    
      /**
       * Mask value for indexing into segments. The upper bits of a key's hash code are used to choose
       * the segment.
       */
      final transient int segmentMask;
    
      /**
       * Shift value for indexing within segments. Helps prevent entries that end up in the same segment
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
    - Viewed (0)
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