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Results 1 - 3 of 3 for Unassigned (0.18 sec)

  1. android/guava/src/com/google/common/util/concurrent/Futures.java

      // 'inputFuture'. That field is non-final and non-volatile. There are 2 places where the
      // 'inputFuture' field is read and where we will have to consider visibility of the write
      // operation in the constructor.
      //
      // 1. In the listener that performs the callback. In this case it is fine since inputFuture is
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 64.3K bytes
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  2. cmd/test-utils_test.go

    	globalObjectAPI = nil
    	globalObjLayerMutex.Unlock()
    }
    
    // reset the value of the Global server config.
    // set it to `nil`.
    func resetGlobalConfig() {
    	// hold the mutex lock before a new config is assigned.
    	globalServerConfigMu.Lock()
    	// Save the loaded config globally.
    	globalServerConfig = nil
    	globalServerConfigMu.Unlock()
    }
    
    func resetGlobalEndpoints() {
    	globalEndpoints = EndpointServerPools{}
    }
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 77K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/base/CharMatcher.java

     * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code
     * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of
     * assigned characters, including important CJK characters and emoji.
     *
     * <p>Supplementary characters are <a
     * href="https://docs.oracle.com/javase/8/docs/api/java/lang/Character.html#supplementary">encoded
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 53.9K bytes
    - Viewed (0)
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