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Results 1 - 2 of 2 for TF_Session (0.05 sec)

  1. tensorflow/c/c_api.h

    // API for driving Graph execution.
    
    typedef struct TF_Session TF_Session;
    
    // Return a new execution session with the associated graph, or NULL on
    // error. Does not take ownership of any input parameters.
    //
    // *`graph` must be a valid graph (not deleted or nullptr). `graph` will be
    // kept alive for the lifetime of the returned TF_Session. New nodes can still
    // be added to `graph` after this call.
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Thu Oct 26 21:08:15 UTC 2023
    - 82.3K bytes
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  2. tensorflow/c/c_api_test.cc

          << "'" << s << "' does not contain '" << expected << "'";
    }
    
    // Returns the GPU device name if there is one (with arbitrary tie breaking if
    // there are more than one), or "" otherwise.
    string GPUDeviceName(TF_Session* session) {
      std::unique_ptr<TF_Status, decltype(&TF_DeleteStatus)> status(
          TF_NewStatus(), TF_DeleteStatus);
      TF_Status* s = status.get();
      std::unique_ptr<TF_DeviceList, decltype(&TF_DeleteDeviceList)> list(
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Fri Dec 27 12:18:10 UTC 2024
    - 97K bytes
    - Viewed (0)
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