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Results 1 - 7 of 7 for Sleeps (0.04 sec)

  1. okhttp/src/jvmTest/kotlin/okhttp3/EventListenerTest.kt

        override fun writeTo(sink: BufferedSink) {
          try {
            var i = 0
            while (i < contentLength()) {
              sink.write(chunk!!)
              sink.flush()
              Thread.sleep(100)
              i += chunk.size
            }
          } catch (e: IOException) {
            ioe = e
          } catch (e: InterruptedException) {
            throw RuntimeException(e)
          }
        }
      }
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Jun 20 11:46:46 UTC 2025
    - 60.4K bytes
    - Viewed (0)
  2. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/HttpOverHttp2Test.kt

      private fun waitForConnectionShutdown(connection: RealConnection?) {
        if (connection!!.isHealthy(false)) {
          Thread.sleep(100L)
        }
        if (connection.isHealthy(false)) {
          Thread.sleep(2000L)
        }
        if (connection.isHealthy(false)) {
          throw TimeoutException("connection didn't shutdown within timeout")
        }
      }
    
      /**
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Jun 20 11:46:46 UTC 2025
    - 73.4K bytes
    - Viewed (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt

          }
    
        /**
         * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to
         * automatically send ping frames until either the connection fails or it is closed. This keeps
         * the connection alive and may detect connectivity failures.
         *
         * If the server does not respond to each ping with a pong within `interval`, this client will
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 51.7K bytes
    - Viewed (0)
  4. guava-tests/test/com/google/common/cache/CacheLoadingTest.java

          Object oldValue = ref.get();
          if (oldValue == null) {
            expectedComputations++;
          }
          ref = new WeakReference<>(cache.getUnchecked(1));
          oldValue = null;
          Thread.sleep(i);
          System.gc();
        }
        assertEquals(expectedComputations, countingLoader.getCount());
    
        for (int i = 0; i < iterations; i++) {
          // The entry should get garbage collected and recomputed.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 85.7K bytes
    - Viewed (0)
  5. docs/changelogs/changelog_3x.md

        `HandshakeCertificates` holds the TLS certificates required for a TLS handshake. On the server
        it keeps your `HeldCertificate` and its chain. On the client it keeps the root certificates
        that are trusted to sign a server's certificate chain. `HandshakeCertificates` also works with
        mutual TLS where these roles are reversed.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Iterators.java

         * is the only one in use, but if we encounter nested concatenations, we start a deque of
         * meta-iterators rather than letting the nesting get arbitrarily deep.  This keeps each
         * operation O(1).
         */
    
        private @Nullable Iterator<? extends Iterator<? extends T>> topMetaIterator;
    
        // Only becomes nonnull if we encounter nested concatenations.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 50.5K bytes
    - Viewed (0)
  7. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2ConnectionTest.kt

        assertThat(connection.isHealthy(System.nanoTime())).isTrue()
    
        // But if the ping doesn't arrive, the connection goes unhealthy.
        Thread.sleep(TimeUnit.NANOSECONDS.toMillis(Http2Connection.DEGRADED_PONG_TIMEOUT_NS.toLong()))
        assertThat(connection.isHealthy(System.nanoTime())).isFalse()
    
        // When a pong does arrive, the connection becomes healthy again.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 75.5K bytes
    - Viewed (0)
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