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Results 1 - 2 of 2 for LoaderSym (0.15 sec)

  1. src/cmd/link/internal/ld/dwarf.go

    	d.ldr.SetAttrNotInSymbolTable(infosym, true)
    	d.ldr.SetAttrReachable(infosym, true)
    	unit.FuncDIEs = append(unit.FuncDIEs, sym.LoaderSym(infosym))
    	if rangesym != 0 {
    		d.ldr.SetAttrNotInSymbolTable(rangesym, true)
    		d.ldr.SetAttrReachable(rangesym, true)
    		unit.RangeSyms = append(unit.RangeSyms, sym.LoaderSym(rangesym))
    	}
    
    	// Walk the relocations of the subprogram DIE symbol to discover
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 16:25:18 UTC 2024
    - 72.4K bytes
    - Viewed (0)
  2. src/cmd/link/internal/loader/loader.go

    				// are laid out in dependency order.
    				lib.DupTextSyms = append(lib.DupTextSyms, sym.LoaderSym(gi))
    				continue // symbol in different object
    			}
    			if dupok {
    				lib.DupTextSyms = append(lib.DupTextSyms, sym.LoaderSym(gi))
    				continue
    			}
    
    			lib.Textp = append(lib.Textp, sym.LoaderSym(gi))
    		}
    	}
    
    	// Now assemble global textp, and assign text symbols to units.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 24 20:26:10 UTC 2024
    - 81.5K bytes
    - Viewed (0)
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