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Results 1 - 2 of 2 for LoaderSym (0.15 sec)
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src/cmd/link/internal/ld/dwarf.go
d.ldr.SetAttrNotInSymbolTable(infosym, true) d.ldr.SetAttrReachable(infosym, true) unit.FuncDIEs = append(unit.FuncDIEs, sym.LoaderSym(infosym)) if rangesym != 0 { d.ldr.SetAttrNotInSymbolTable(rangesym, true) d.ldr.SetAttrReachable(rangesym, true) unit.RangeSyms = append(unit.RangeSyms, sym.LoaderSym(rangesym)) } // Walk the relocations of the subprogram DIE symbol to discover
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 02 16:25:18 UTC 2024 - 72.4K bytes - Viewed (0) -
src/cmd/link/internal/loader/loader.go
// are laid out in dependency order. lib.DupTextSyms = append(lib.DupTextSyms, sym.LoaderSym(gi)) continue // symbol in different object } if dupok { lib.DupTextSyms = append(lib.DupTextSyms, sym.LoaderSym(gi)) continue } lib.Textp = append(lib.Textp, sym.LoaderSym(gi)) } } // Now assemble global textp, and assign text symbols to units.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 24 20:26:10 UTC 2024 - 81.5K bytes - Viewed (0)