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Results 1 - 1 of 1 for LUI (0.01 sec)
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src/cmd/internal/obj/riscv/obj.go
return nil } // MOV $c, R -> ADD $c, ZERO, R ins.as, ins.rs1, ins.rs2, ins.imm = AADDI, REG_ZERO, obj.REG_NONE, low // LUI is only necessary if the constant does not fit in 12 bits. if high != 0 { // LUI top20bits(c), R // ADD bottom12bits(c), R, R insLUI := &instruction{as: ALUI, rd: ins.rd, imm: high} inss = []*instruction{insLUI} if low != 0 {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Sun Apr 07 03:32:27 UTC 2024 - 77K bytes - Viewed (0)