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Results 1 - 2 of 2 for IfNode (0.09 sec)

  1. src/cmd/vendor/golang.org/x/sys/unix/syscall_linux.go

    		}
    		return EACCES
    	}
    
    	var fmode uint32
    	if uint32(uid) == st.Uid {
    		fmode = (st.Mode >> 6) & 7
    	} else {
    		var gid int
    		if flags&AT_EACCESS != 0 {
    			gid = Getegid()
    		} else {
    			gid = Getgid()
    		}
    
    		if uint32(gid) == st.Gid || isGroupMember(int(st.Gid)) {
    			fmode = (st.Mode >> 3) & 7
    		} else {
    			fmode = st.Mode & 7
    		}
    	}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Mar 07 05:26:45 UTC 2024
    - 77.5K bytes
    - Viewed (0)
  2. src/runtime/mgc.go

    // gcBgMarkWorker goroutine.
    type gcBgMarkWorkerNode struct {
    	// Unused workers are managed in a lock-free stack. This field must be first.
    	node lfnode
    
    	// The g of this worker.
    	gp guintptr
    
    	// Release this m on park. This is used to communicate with the unlock
    	// function, which cannot access the G's stack. It is unused outside of
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 16:25:21 UTC 2024
    - 62K bytes
    - Viewed (0)
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