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  1. src/runtime/mgcscavenge.go

    // is close to the limit, we want to make sure we push harder to keep it under, so
    // if we target below the memory limit, we ensure that the background scavenger is
    // giving the situation the urgency it deserves.
    //
    // In this case, the goal is defined as:
    //    (100-reduceExtraPercent) / 100 * memoryLimit
    //
    // We compute both of these goals, and check whether either of them have been met.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:48:45 UTC 2024
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