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Results 1 - 3 of 3 for 0x1003000 (0.18 seconds)
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src/cmd/asm/internal/asm/testdata/arm64.s
FMOVS F1, 0x1003000(R2) // FMOVS F1, 16789504(R2) FMOVS F1, 0x44332211(R2) // FMOVS F1, 1144201745(R2) FMOVD F1, 0x1007000(R2) // FMOVD F1, 16805888(R2) FMOVD F1, 0x44332211(R2) // FMOVD F1, 1144201745(R2) FMOVQ F1, 0x1003000(R2) // FMOVQ F1, 16789504(R2) FMOVQ F1, 0x44332211(R2) // FMOVQ F1, 1144201745(R2) MOVB 0x1000000(R1), R2 // MOVB 16777216(R1), R2 MOVB 0x44332211(R1), R2 // MOVB 1144201745(R1), R2
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Fri Feb 27 20:41:17 GMT 2026 - 96.2K bytes - Click Count (0) -
guava/src/com/google/common/base/CharMatcher.java
* href="http://www.unicode.org/glossary/#BMP_character">BMP characters</a>. It does not understand * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of * assigned characters, including important CJK characters and emoji. * * <p>Supplementary characters are <a
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 54.4K bytes - Click Count (0) -
android/guava/src/com/google/common/base/CharMatcher.java
* href="http://www.unicode.org/glossary/#BMP_character">BMP characters</a>. It does not understand * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of * assigned characters, including important CJK characters and emoji. * * <p>Supplementary characters are <a
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Jan 29 22:14:05 GMT 2026 - 53.9K bytes - Click Count (0)