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Results 1 - 3 of 3 for 0x1003000 (0.18 seconds)

  1. src/cmd/asm/internal/asm/testdata/arm64.s

    	FMOVS	F1, 0x1003000(R2)	// FMOVS	F1, 16789504(R2)
    	FMOVS	F1, 0x44332211(R2)	// FMOVS	F1, 1144201745(R2)
    	FMOVD	F1, 0x1007000(R2)	// FMOVD	F1, 16805888(R2)
    	FMOVD	F1, 0x44332211(R2)	// FMOVD	F1, 1144201745(R2)
    	FMOVQ	F1, 0x1003000(R2)	// FMOVQ	F1, 16789504(R2)
    	FMOVQ	F1, 0x44332211(R2)	// FMOVQ	F1, 1144201745(R2)
    
    	MOVB	0x1000000(R1), R2	// MOVB		16777216(R1), R2
    	MOVB	0x44332211(R1), R2	// MOVB		1144201745(R1), R2
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Feb 27 20:41:17 GMT 2026
    - 96.2K bytes
    - Click Count (0)
  2. guava/src/com/google/common/base/CharMatcher.java

     * href="http://www.unicode.org/glossary/#BMP_character">BMP characters</a>. It does not understand
     * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code
     * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of
     * assigned characters, including important CJK characters and emoji.
     *
     * <p>Supplementary characters are <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 54.4K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/base/CharMatcher.java

     * href="http://www.unicode.org/glossary/#BMP_character">BMP characters</a>. It does not understand
     * <a href="http://www.unicode.org/glossary/#supplementary_code_point">supplementary Unicode code
     * points</a> in the range {@code 0x10000} to {@code 0x10FFFF} which includes the majority of
     * assigned characters, including important CJK characters and emoji.
     *
     * <p>Supplementary characters are <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 53.9K bytes
    - Click Count (0)
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