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Results 1 - 10 of 61 for Amount (0.14 sec)

  1. src/runtime/mgcpacer.go

    func (c *gcControllerState) addScannableStack(pp *p, amount int64) {
    	if pp == nil {
    		c.maxStackScan.Add(amount)
    		return
    	}
    	pp.maxStackScanDelta += amount
    	if pp.maxStackScanDelta >= maxStackScanSlack || pp.maxStackScanDelta <= -maxStackScanSlack {
    		c.maxStackScan.Add(pp.maxStackScanDelta)
    		pp.maxStackScanDelta = 0
    	}
    }
    
    func (c *gcControllerState) addGlobals(amount int64) {
    	c.globalsScan.Add(amount)
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  2. src/main/java/org/codelibs/core/io/CopyUtil.java

                final byte[] buf = buffer.array();
                int len;
                int amount = 0;
                while ((len = ChannelUtil.read(channel, buffer, amount)) != -1) {
                    out.write(buf, 0, len);
                    buffer.clear();
                    amount += len;
                }
                out.flush();
                return amount;
            } catch (final IOException e) {
                throw new IORuntimeException(e);
    Registered: Wed Jun 12 12:50:12 UTC 2024
    - Last Modified: Thu Mar 07 01:59:08 UTC 2024
    - 52.4K bytes
    - Viewed (0)
  3. src/runtime/mgcscavenge.go

    // dramatically over the next GC cycle. Overestimating the amount of
    // fragmentation simply results in higher memory use, which will be accounted
    // for by the next pacing up date. Underestimating the fragmentation however
    // could lead to performance degradation. Handling this case is not within the
    // scope of the scavenger. Situations where the amount of fragmentation balloons
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:48:45 UTC 2024
    - 52.3K bytes
    - Viewed (0)
  4. src/runtime/mgcmark.go

    				// It's only used by the new tracer.
    				// See the comment on enteredMarkAssistForTracing.
    				gp.inMarkAssist = false
    			}
    		}
    		return
    	}
    	// Compute the amount of scan work we need to do to make the
    	// balance positive. When the required amount of work is low,
    	// we over-assist to build up credit for future allocations
    	// and amortize the cost of assisting.
    	assistWorkPerByte := gcController.assistWorkPerByte.Load()
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 18 21:25:11 UTC 2024
    - 52.5K bytes
    - Viewed (0)
  5. src/runtime/mgc.go

    // The finalizer goroutine is kicked off only when all spans are swept.
    // When the next GC starts, it sweeps all not-yet-swept spans (if any).
    
    // GC rate.
    // Next GC is after we've allocated an extra amount of memory proportional to
    // the amount already in use. The proportion is controlled by GOGC environment variable
    // (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 16:25:21 UTC 2024
    - 62K bytes
    - Viewed (0)
  6. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

         * values must be between 1 and [Integer.MAX_VALUE] when converted to milliseconds.
         *
         * The close timeout is the maximum amount of time after the client calls [WebSocket.close] to
         * wait for a graceful shutdown. If the server doesn't respond the web socket will be canceled.
         * The default value is 60 seconds.
         */
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 06 04:21:33 UTC 2024
    - 52K bytes
    - Viewed (0)
  7. pkg/controller/nodelifecycle/node_lifecycle_controller.go

    	// health signal updated from kubelet. There are 2 kinds of node healthiness
    	// signals: NodeStatus and NodeLease. If it doesn't receive update for this amount
    	// of time, it will start posting "NodeReady==ConditionUnknown". The amount of
    	// time before which Controller start evicting pods is controlled via flag
    	// 'pod-eviction-timeout'.
    	// Note: be cautious when changing the constant, it must work with
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 51.6K bytes
    - Viewed (0)
  8. pkg/kubelet/volumemanager/reconciler/reconciler_test.go

    	"k8s.io/kubernetes/pkg/volume/util/types"
    )
    
    const (
    	// reconcilerLoopSleepDuration is the amount of time the reconciler loop
    	// waits between successive executions
    	reconcilerLoopSleepDuration = 1 * time.Nanosecond
    	// waitForAttachTimeout is the maximum amount of time a
    	// operationexecutor.Mount call will wait for a volume to be attached.
    	waitForAttachTimeout         = 1 * time.Second
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Apr 09 07:34:33 UTC 2024
    - 75.4K bytes
    - Viewed (0)
  9. src/cmd/compile/internal/ssa/_gen/ARM64Ops.go

    		{name: "CLZ", argLength: 1, reg: gp11, asm: "CLZ"},                                    // count leading zero, 64-bit
    		{name: "CLZW", argLength: 1, reg: gp11, asm: "CLZW"},                                  // count leading zero, 32-bit
    		{name: "VCNT", argLength: 1, reg: fp11, asm: "VCNT"},                                  // count set bits for each 8-bit unit and store the result in each 8-bit unit
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 15:49:20 UTC 2024
    - 58.8K bytes
    - Viewed (0)
  10. src/runtime/malloc.go

    		// Hence:
    		//
    		// 1. We reserve space for all heapArenas up front so
    		// they don't get interleaved with the heap. They're
    		// ~258MB, so this isn't too bad. (We could reserve a
    		// smaller amount of space up front if this is a
    		// problem.)
    		//
    		// 2. We hint the heap to start right above the end of
    		// the binary so we have the best chance of keeping it
    		// contiguous.
    		//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 59.6K bytes
    - Viewed (0)
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