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Results 1 - 5 of 5 for POPCNT (0.11 sec)
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src/cmd/compile/internal/ssa/_gen/S390X.rules
(BitLen64 x) => (SUB (MOVDconst [64]) (FLOGR x)) // POPCNT treats the input register as a vector of 8 bytes, producing // a population count for each individual byte. For inputs larger than // a single byte we therefore need to sum the individual bytes produced // by the POPCNT instruction. For example, the following instruction // sequence could be used to calculate the population count of a 4-byte
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 12 18:09:26 UTC 2023 - 74.3K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/_gen/S390XOps.go
// // Counts the number of ones in each byte of arg0 // and places the result into the corresponding byte // of the result. { name: "POPCNT", argLength: 1, reg: gp11, asm: "POPCNT", typ: "UInt64", clobberFlags: true, }, // unsigned multiplication (64x64 → 128) //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Feb 24 00:21:13 UTC 2023 - 52.5K bytes - Viewed (0) -
src/runtime/asm_amd64.s
// Define a list of AMD64 microarchitecture level features // https://en.wikipedia.org/wiki/X86-64#Microarchitecture_levels // SSE3 SSSE3 CMPXCHNG16 SSE4.1 SSE4.2 POPCNT #define V2_FEATURES_CX (1 << 0 | 1 << 9 | 1 << 13 | 1 << 19 | 1 << 20 | 1 << 23) // LAHF/SAHF #define V2_EXT_FEATURES_CX (1 << 0)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Sat May 11 20:38:24 UTC 2024 - 60.4K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/_gen/PPC64.rules
(BitLen64 x) => (SUBFCconst [64] (CNTLZD <typ.Int> x)) (BitLen32 x) => (SUBFCconst [32] (CNTLZW <typ.Int> x)) (PopCount64 ...) => (POPCNTD ...) (PopCount(32|16|8) x) => (POPCNT(W|W|B) (MOV(W|H|B)Zreg x)) (And(64|32|16|8) ...) => (AND ...) (Or(64|32|16|8) ...) => (OR ...) (Xor(64|32|16|8) ...) => (XOR ...) (Neg(64|32|16|8) ...) => (NEG ...) (Neg(64|32)F ...) => (FNEG ...)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 19:02:52 UTC 2024 - 53.2K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/_gen/AMD64.rules
(BitLen8 <t> x) && buildcfg.GOAMD64 >= 3 => (NEGQ (ADDQconst <t> [-32] (LZCNTL (MOVBQZX <x.Type> x)))) (Bswap(64|32) ...) => (BSWAP(Q|L) ...) (Bswap16 x) => (ROLWconst [8] x) (PopCount(64|32) ...) => (POPCNT(Q|L) ...) (PopCount16 x) => (POPCNTL (MOVWQZX <typ.UInt32> x)) (PopCount8 x) => (POPCNTL (MOVBQZX <typ.UInt32> x)) (Sqrt ...) => (SQRTSD ...) (Sqrt32 ...) => (SQRTSS ...) (RoundToEven x) => (ROUNDSD [0] x)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Mar 12 19:38:41 UTC 2024 - 93.9K bytes - Viewed (0)