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Results 1 - 2 of 2 for Macro (0.03 sec)

  1. src/cmd/cgo/gcc.go

    	// badVoidPointerTypedef handles the "void *" HANDLE type, but other
    	// handles are defined as
    	//
    	// struct <name>__{int unused;}; typedef struct <name>__ *name;
    	//
    	// by the DECLARE_HANDLE macro in STRICT mode. The macro is declared in
    	// the Windows ntdef.h header,
    	//
    	// https://github.com/tpn/winsdk-10/blob/master/Include/10.0.16299.0/shared/ntdef.h#L779
    	if goos != "windows" {
    		return false
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 20 15:50:06 UTC 2024
    - 97K bytes
    - Viewed (0)
  2. src/runtime/asm_amd64.s

    	MOVQ	r13-(12*8+8)(SP), R13
    	MOVQ	r14-(13*8+8)(SP), R14
    	MOVQ	r15-(14*8+8)(SP), R15
    
    	RET
    
    // runtime.debugCallCheck assumes that functions defined with the
    // DEBUG_CALL_FN macro are safe points to inject calls.
    #define DEBUG_CALL_FN(NAME,MAXSIZE)		\
    TEXT NAME(SB),WRAPPER,$MAXSIZE-0;		\
    	NO_LOCAL_POINTERS;			\
    	MOVQ	$0, R12;				\
    	BYTE	$0xcc;				\
    	MOVQ	$1, R12;				\
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Sat May 11 20:38:24 UTC 2024
    - 60.4K bytes
    - Viewed (0)
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