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  1. cmd/api-errors.go

    	},
    	ErrInvalidAccessKeyID: {
    		Code:           "InvalidAccessKeyId",
    		Description:    "The Access Key Id you provided does not exist in our records.",
    		HTTPStatusCode: http.StatusForbidden,
    	},
    	ErrAccessKeyDisabled: {
    		Code:           "InvalidAccessKeyId",
    		Description:    "Your account is disabled; please contact your administrator.",
    		HTTPStatusCode: http.StatusForbidden,
    	},
    	ErrInvalidArgument: {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun May 05 16:56:21 GMT 2024
    - 91.4K bytes
    - Viewed (7)
  2. docs/bucket/notifications/README.md

    ### Step 1: Add AMQP endpoint to MinIO
    
    The AMQP configuration is located under the sub-system `notify_amqp` top-level key. Create a configuration key-value pair here for your AMQP instance. The key is a name for your AMQP endpoint, and the value is a collection of key-value parameters described in the table below.
    
    ```
    KEY:
    notify_amqp[:name]  publish bucket notifications to AMQP endpoints
    
    ARGS:
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Jan 18 07:03:17 GMT 2024
    - 84K bytes
    - Viewed (2)
  3. configure.py

        ask_cuda_compute_capabilities = (
            'Please specify a list of comma-separated CUDA compute capabilities '
            'you want to build with.\nYou can find the compute capability of your '
            'device at: https://developer.nvidia.com/cuda-gpus. Each capability '
            'can be specified as "x.y" or "compute_xy" to include both virtual and'
    Python
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Mon Apr 15 18:25:36 GMT 2024
    - 53.8K bytes
    - Viewed (1)
  4. guava/src/com/google/common/base/Preconditions.java

     *
     * <h3>Performance</h3>
     *
     * <p>Avoid passing message arguments that are expensive to compute; your code will always compute
     * them, even though they usually won't be needed. If you have such arguments, use the conventional
     * if/throw idiom instead.
     *
     * <p>Depending on your message arguments, memory may be allocated for boxing and varargs array
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Wed Feb 14 15:46:55 GMT 2024
    - 52.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/reflect/TypeToken.java

          // if "formalType" is <? super Foo>, "this" can be:
          // Foo, SuperFoo, <? super Foo> or <? super SuperFoo>.
          return every(your.getUpperBounds()).isSupertypeOf(runtimeType)
              && every(your.getLowerBounds()).isSubtypeOf(runtimeType);
        }
        return canonicalizeWildcardsInType(runtimeType).equals(canonicalizeWildcardsInType(formalType));
      }
    
      /**
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Jun 26 21:02:13 GMT 2023
    - 53.6K bytes
    - Viewed (0)
  6. .bazelrc

    # configs. If your project fails to build with Clang, you can use these
    # unsupported flags to replace the release flags in your build command.
    # However, please note that the old toolchain is no longer officially supported
    # by TensorFlow and the unsupported configs will be removed soon b/299962977. We
    # strongly recommend that you migrate to Clang as your compiler for TensorFlow
    Plain Text
    - Registered: Tue May 07 12:40:20 GMT 2024
    - Last Modified: Thu May 02 19:34:20 GMT 2024
    - 52.8K bytes
    - Viewed (2)
  7. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

    /**
     * Factory for [calls][Call], which can be used to send HTTP requests and read their responses.
     *
     * ## OkHttpClients Should Be Shared
     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 06 04:21:33 GMT 2024
    - 52K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/util/concurrent/AbstractFuture.java

    /*
     * Copyright (C) 2007 The Guava Authors
     *
     * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
     * in compliance with the License. You may obtain a copy of the License at
     *
     * http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software distributed under the License
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Apr 22 21:17:24 GMT 2024
    - 63K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/base/Preconditions.java

     *
     * <h3>Performance</h3>
     *
     * <p>Avoid passing message arguments that are expensive to compute; your code will always compute
     * them, even though they usually won't be needed. If you have such arguments, use the conventional
     * if/throw idiom instead.
     *
     * <p>Depending on your message arguments, memory may be allocated for boxing and varargs array
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Apr 11 11:52:14 GMT 2024
    - 52.9K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/Multimaps.java

    /*
     * Copyright (C) 2007 The Guava Authors
     *
     * Licensed under the Apache License, Version 2.0 (the "License");
     * you may not use this file except in compliance with the License.
     * You may obtain a copy of the License at
     *
     * http://www.apache.org/licenses/LICENSE-2.0
     *
     * Unless required by applicable law or agreed to in writing, software
     * distributed under the License is distributed on an "AS IS" BASIS,
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 86.4K bytes
    - Viewed (0)
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