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Results 1 - 2 of 2 for NumValues (0.32 sec)
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src/cmd/compile/internal/ssa/regalloc.go
f := s.f s.live = make([][]liveInfo, f.NumBlocks()) s.desired = make([]desiredState, f.NumBlocks()) var phis []*Value live := f.newSparseMapPos(f.NumValues()) defer f.retSparseMapPos(live) t := f.newSparseMapPos(f.NumValues()) defer f.retSparseMapPos(t) // Keep track of which value we want in each register. var desired desiredState
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Nov 21 17:49:56 UTC 2023 - 87.2K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/debug.go
b[i] = BlockDebug{} } } // A list of slots per Value. Reuse the previous child slices. if cap(state.valueNames) < f.NumValues() { old := state.valueNames state.valueNames = make([][]SlotID, f.NumValues()) copy(state.valueNames, old) } vn := state.valueNames[:f.NumValues()] for i := range vn { vn[i] = vn[i][:0] } // Slot and register contents for currentState. Cleared by reset().
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 19:44:43 UTC 2024 - 58.4K bytes - Viewed (0)