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Results 1 - 2 of 2 for new_state (0.09 sec)

  1. src/cmd/compile/internal/ssa/debug.go

    	// other values as these are modified.
    	newState := baseState
    	if updating {
    		newState = blockLocs[b.ID].startState
    	}
    
    	for it := newState.Iterator(); !it.Done(); {
    		k, d := it.Next()
    		thisSlot := d.(*liveSlot)
    		x := thisSlot.VarLoc
    		x0 := x // initial value in newState
    
    		// Intersect this slot with the slot in all the predecessors
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 19:44:43 UTC 2024
    - 58.4K bytes
    - Viewed (0)
  2. tensorflow/compiler/mlir/lite/transforms/lower_static_tensor_list.cc

          rewriter.replaceOp(op, {input});
          return success();
        }
    
        RankedTensorType shape_type =
            tensorflow::GetTypeFromTFTensorShape({-1}, rewriter.getIntegerType(32));
        auto new_shape = rewriter.create<TF::ShapeOp>(loc, shape_type, input);
        SmallVector<int64_t, 8> output_shape(/*Size=*/1, op.getNumElements());
        for (const auto &dim : dense_elem_attr.getValues<APInt>())
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Tue Jun 11 20:00:43 UTC 2024
    - 70.7K bytes
    - Viewed (0)
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