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cmd/test-utils_test.go
} func resetGlobalEndpoints() { globalEndpoints = EndpointServerPools{} } func resetGlobalIsErasure() { globalIsErasure = false } // reset global heal state func resetGlobalHealState() { // Init global heal state if globalAllHealState == nil { globalAllHealState = newHealState(GlobalContext, false) } else { globalAllHealState.Lock() for _, v := range globalAllHealState.healSeqMap {
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