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Results 1 - 3 of 3 for negotitate (0.15 sec)

  1. src/net/http/h2_bundle.go

    		return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, http2NextProtoTLS)
    	}
    	if !state.NegotiatedProtocolIsMutual {
    		return nil, errors.New("http2: could not negotiate protocol mutually")
    	}
    	return tlsCn, nil
    }
    
    // disableKeepAlives reports whether connections should be closed as
    // soon as possible after handling the first request.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 04 16:19:04 UTC 2024
    - 364.1K bytes
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  2. CHANGELOG/CHANGELOG-1.17.md

    - Client-go: Clients can request protobuf and json and correctly negotiate with the server for JSON for CRD objects, allowing all client libraries to request protobuf if it is available.  If an error occurs negotiating a watch with the server, the error is immediately return by the client `Watch()` method instead of being...
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Jan 28 10:44:33 UTC 2021
    - 346.2K bytes
    - Viewed (1)
  3. CHANGELOG/CHANGELOG-1.30.md

    - Changed the API server so that for admission webhooks that have a URL matching the hostname 'localhost' or a loopback IP address, the connection supports HTTP/2 where it could be negotiated.
       ([#122558](https://github.com/kubernetes/kubernetes/pull/122558), [@linxiulei](https://github.com/linxiulei))
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jun 12 04:05:28 UTC 2024
    - 253.2K bytes
    - Viewed (0)
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