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docs/en/docs/release-notes.md
Registered: Mon Jun 17 08:32:26 UTC 2024 - Last Modified: Fri Jun 14 15:07:37 UTC 2024 - 395.4K bytes - Viewed (0) -
src/net/http/h2_bundle.go
// {256 KB, 512 KB], {512 KB, infinity} // In practice, the maximum scratch buffer size should not exceed 512 KB due to // frameScratchBufferLen(maxFrameSize), thus the "infinity pool" should never be used. // It exists mainly as a safety measure, for potential future increases in max buffer size. var http2bufPools [7]sync.Pool // of *[]byte func http2bufPoolIndex(size int) int { if size <= 16384 { return 0 } size -= 1
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 364.1K bytes - Viewed (0)