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  1. docs/en/docs/release-notes.md

        * It's now possible to use [Starlette's `StreamingResponse`](https://www.starlette.io/responses/#streamingresponse) with iterators, like [file-like](https://docs.python.org/3/glossary.html#term-file-like-object) objects (as those returned by `open()`).
        * It's now possible to use the low level utility `iterate_in_threadpool` from `starlette.concurrency` (for advanced scenarios).
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  2. doc/go_spec.html

    <p>
    Given the declarations
    </p>
    <pre>
    type Point3D struct { x, y, z float64 }
    type Line struct { p, q Point3D }
    </pre>
    
    <p>
    one may write
    </p>
    
    <pre>
    origin := Point3D{}                            // zero value for Point3D
    line := Line{origin, Point3D{y: -4, z: 12.3}}  // zero value for line.q.x
    </pre>
    
    <p>
    For array and slice literals the following rules apply:
    </p>
    <ul>
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