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Results 1 - 2 of 2 for stringName (0.1 sec)

  1. src/debug/elf/elf.go

    	EV_CURRENT Version = 1
    )
    
    var versionStrings = []intName{
    	{0, "EV_NONE"},
    	{1, "EV_CURRENT"},
    }
    
    func (i Version) String() string   { return stringName(uint32(i), versionStrings, false) }
    func (i Version) GoString() string { return stringName(uint32(i), versionStrings, true) }
    
    // Class is found in Header.Ident[EI_CLASS] and Header.Class.
    type Class byte
    
    const (
    	ELFCLASSNONE Class = 0 /* Unknown class. */
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 16 00:01:16 UTC 2024
    - 134.6K bytes
    - Viewed (0)
  2. src/cmd/compile/internal/ssa/_gen/generic.rules

    // string ops
    // Decomposing StringMake and lowering of StringPtr and StringLen
    // happens in a later pass, dec, so that these operations are available
    // to other passes for optimizations.
    (StringPtr (StringMake (Addr <t> {s} base) _)) => (Addr <t> {s} base)
    (StringLen (StringMake _ (Const64 <t> [c]))) => (Const64 <t> [c])
    (ConstString {str}) && config.PtrSize == 4 && str == "" =>
      (StringMake (ConstNil) (Const32 <typ.Int> [0]))
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 16 22:21:05 UTC 2024
    - 135.3K bytes
    - Viewed (0)
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