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Results 1 - 2 of 2 for ADDL (0.09 sec)

  1. src/cmd/compile/internal/ssa/_gen/AMD64Ops.go

    		{name: "ADDQ", argLength: 2, reg: gp21sp, asm: "ADDQ", commutative: true, clobberFlags: true},
    		{name: "ADDL", argLength: 2, reg: gp21sp, asm: "ADDL", commutative: true, clobberFlags: true},
    		{name: "ADDQconst", argLength: 1, reg: gp11sp, asm: "ADDQ", aux: "Int32", typ: "UInt64", clobberFlags: true},
    		{name: "ADDLconst", argLength: 1, reg: gp11sp, asm: "ADDL", aux: "Int32", clobberFlags: true},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Aug 04 16:40:24 UTC 2023
    - 98K bytes
    - Viewed (1)
  2. src/cmd/internal/obj/x86/asm6.go

    //	        {Yi32, Ynone, Yax, Zil_, 1},
    //	        {Yi32, Ynone, Yml, Zilo_m, 2},
    //	        {Yrl, Ynone, Yml, Zr_m, 1},
    //	        {Yml, Ynone, Yrl, Zm_r, 1},
    //	}
    //
    // so there are 5 possible types of ADDL instruction that can be laid down, and
    // possible states used to lay them down (Ztype and z pointer, assuming z
    // points at opBytes{0x83, 00, 0x05,0x81, 00, 0x01, 0x03}) are:
    //
    //	Yi8, Yml -> Zibo_m, z (0x83, 00)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 15 15:44:14 UTC 2024
    - 146.9K bytes
    - Viewed (0)
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