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Results 1 - 3 of 3 for newTask (0.18 sec)

  1. android/guava/src/com/google/common/cache/LocalCache.java

           */
    
          int newCount = count;
          AtomicReferenceArray<ReferenceEntry<K, V>> newTable = newEntryArray(oldCapacity << 1);
          threshold = newTable.length() * 3 / 4;
          int newMask = newTable.length() - 1;
          for (int oldIndex = 0; oldIndex < oldCapacity; ++oldIndex) {
            // We need to guarantee that any existing reads of old Map can
            // proceed. So we cannot yet null out each bin.
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Sat May 18 03:24:34 UTC 2024
    - 143.6K bytes
    - Viewed (0)
  2. guava/src/com/google/common/cache/LocalCache.java

           */
    
          int newCount = count;
          AtomicReferenceArray<ReferenceEntry<K, V>> newTable = newEntryArray(oldCapacity << 1);
          threshold = newTable.length() * 3 / 4;
          int newMask = newTable.length() - 1;
          for (int oldIndex = 0; oldIndex < oldCapacity; ++oldIndex) {
            // We need to guarantee that any existing reads of old Map can
            // proceed. So we cannot yet null out each bin.
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Sat May 18 03:24:34 UTC 2024
    - 149.2K bytes
    - Viewed (0)
  3. src/cmd/go/internal/work/exec.go

    	writeActionGraph()
    }
    
    // buildActionID computes the action ID for a build action.
    func (b *Builder) buildActionID(a *Action) cache.ActionID {
    	p := a.Package
    	h := cache.NewHash("build " + p.ImportPath)
    
    	// Configuration independent of compiler toolchain.
    	// Note: buildmode has already been accounted for in buildGcflags
    	// and should not be inserted explicitly. Most buildmodes use the
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 14:46:37 UTC 2024
    - 105.6K bytes
    - Viewed (0)
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