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Results 1 - 2 of 2 for Flip (0.06 sec)

  1. src/cmd/internal/obj/x86/asm6.go

    			p.To.Type = obj.TYPE_REG
    			p.To.Reg = REG_SP
    			// Generate 'ADDQ $x, SP' or 'SUBQ $x, SP', with x positive.
    			// One exception: It is smaller to encode $-0x80 than $0x80.
    			// For that case, flip the sign and the op:
    			// Instead of 'ADDQ $0x80, SP', generate 'SUBQ $-0x80, SP'.
    			switch v := p.From.Offset; {
    			case v == 0:
    				p.As = obj.ANOP
    			case v == 0x80 || (v < 0 && v != -0x80):
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 15 15:44:14 UTC 2024
    - 146.9K bytes
    - Viewed (0)
  2. src/cmd/go/internal/work/exec.go

    			var to string
    			if cfg.BuildContext.GOOS == "windows" {
    				to = filepath.Join(`\\_\_`, toPath)
    			} else {
    				to = filepath.Join("/_", toPath)
    			}
    			flags = append(slices.Clip(flags), prefixMapFlag+"="+from+"="+to)
    		}
    	}
    
    	// Tell gcc to not insert truly random numbers into the build process
    	// this ensures LTO won't create random numbers for symbols.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 14:46:37 UTC 2024
    - 105.6K bytes
    - Viewed (0)
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