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Results 1 - 2 of 2 for Flip (0.06 sec)
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src/cmd/internal/obj/x86/asm6.go
p.To.Type = obj.TYPE_REG p.To.Reg = REG_SP // Generate 'ADDQ $x, SP' or 'SUBQ $x, SP', with x positive. // One exception: It is smaller to encode $-0x80 than $0x80. // For that case, flip the sign and the op: // Instead of 'ADDQ $0x80, SP', generate 'SUBQ $-0x80, SP'. switch v := p.From.Offset; { case v == 0: p.As = obj.ANOP case v == 0x80 || (v < 0 && v != -0x80):
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 15 15:44:14 UTC 2024 - 146.9K bytes - Viewed (0) -
src/cmd/go/internal/work/exec.go
var to string if cfg.BuildContext.GOOS == "windows" { to = filepath.Join(`\\_\_`, toPath) } else { to = filepath.Join("/_", toPath) } flags = append(slices.Clip(flags), prefixMapFlag+"="+from+"="+to) } } // Tell gcc to not insert truly random numbers into the build process // this ensures LTO won't create random numbers for symbols.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 14:46:37 UTC 2024 - 105.6K bytes - Viewed (0)