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Results 1 - 2 of 2 for ROL (0.14 sec)
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src/vendor/golang.org/x/crypto/chacha20poly1305/chacha20poly1305_amd64.s
// Some macros // ROL rotates the uint32s in register R left by N bits, using temporary T. #define ROL(N, R, T) \ MOVO R, T; PSLLL $(N), T; PSRLL $(32-(N)), R; PXOR T, R // ROL16 rotates the uint32s in register R left by 16, using temporary T if needed. #ifdef GOAMD64_v2 #define ROL16(R, T) PSHUFB ·rol16<>(SB), R #else #define ROL16(R, T) ROL(16, R, T) #endif
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Nov 29 21:28:33 UTC 2023 - 105.6K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/rewriteRISCV64.go
v_1 := v.Args[1] v_0 := v.Args[0] // match: (ROL x (MOVDconst [val])) // result: (RORI [int64(int8(-val)&63)] x) for { x := v_0 if v_1.Op != OpRISCV64MOVDconst { break } val := auxIntToInt64(v_1.AuxInt) v.reset(OpRISCV64RORI) v.AuxInt = int64ToAuxInt(int64(int8(-val) & 63)) v.AddArg(x) return true } // match: (ROL x (NEG y)) // result: (ROR x y) for {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 07 14:57:07 UTC 2024 - 205.1K bytes - Viewed (0)