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guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt
against each other; however, they got settled down in a minute or two, and the game began. Alice thought she had never seen such a curious croquet-ground in her life; it was all ridges and furrows; the balls were live hedgehogs, the mallets live flamingoes, and the soldiers had to double themselves up and to stand on their hands and feet, to make the arches. The chief difficulty Alice found at first was in managing her
Plain Text - Registered: Fri Apr 12 12:43:09 GMT 2024 - Last Modified: Mon Oct 29 21:35:03 GMT 2012 - 145.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/cache/LocalCacheTest.java
DummyEntry<Object, Object> entry = createDummyEntry(key, hash, value, null); // remove absent assertFalse(segment.removeEntry(entry, hash, RemovalCause.COLLECTED)); // remove live segment.recordWrite(entry, 1, map.ticker.read()); table.set(0, entry); segment.count = 1; assertTrue(segment.removeEntry(entry, hash, RemovalCause.COLLECTED));
Java - Registered: Fri Apr 19 12:43:09 GMT 2024 - Last Modified: Thu Mar 14 23:06:48 GMT 2024 - 112.3K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/cache/LocalCacheTest.java
DummyEntry<Object, Object> entry = createDummyEntry(key, hash, value, null); // remove absent assertFalse(segment.removeEntry(entry, hash, RemovalCause.COLLECTED)); // remove live segment.recordWrite(entry, 1, map.ticker.read()); table.set(0, entry); segment.count = 1; assertTrue(segment.removeEntry(entry, hash, RemovalCause.COLLECTED));
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Mar 14 23:06:48 GMT 2024 - 110.7K bytes - Viewed (0) -
guava/src/com/google/common/cache/LocalCache.java
* comments. */ @Weak final LocalCache<K, V> map; /** The number of live elements in this segment's region. */ volatile int count; /** The weight of the live elements in this segment's region. */ @GuardedBy("this") long totalWeight; /**
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 150.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Maps.java
if (comparator != null) { // can't use ? : because of javac bug 5080917 return comparator; } return (Comparator<E>) Ordering.natural(); } /** * Returns a live {@link Map} view whose keys are the contents of {@code set} and whose values are * computed on demand using {@code function}. To get an immutable <i>copy</i> instead, use {@link * #toMap(Iterable, Function)}. *
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Wed May 01 18:44:57 GMT 2024 - 159.6K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/LocalCache.java
* comments. */ @Weak final LocalCache<K, V> map; /** The number of live elements in this segment's region. */ volatile int count; /** The weight of the live elements in this segment's region. */ @GuardedBy("this") long totalWeight; /**
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Thu Feb 22 17:40:56 GMT 2024 - 144.7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt
against each other; however, they got settled down in a minute or two, and the game began. Alice thought she had never seen such a curious croquet-ground in her life; it was all ridges and furrows; the balls were live hedgehogs, the mallets live flamingoes, and the soldiers had to double themselves up and to stand on their hands and feet, to make the arches. The chief difficulty Alice found at first was in managing her
Plain Text - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Fri Apr 21 02:27:51 GMT 2017 - 145.2K bytes - Viewed (0)