Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 548 for ushr (0.02 sec)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Huffman.kt

          while (accumulatorBitCount >= 8) {
            accumulatorBitCount -= 8
            sink.writeByte((accumulator shr accumulatorBitCount).toInt())
          }
        }
    
        if (accumulatorBitCount > 0) {
          accumulator = accumulator shl (8 - accumulatorBitCount)
          accumulator = accumulator or (0xffL ushr accumulatorBitCount)
          sink.writeByte(accumulator.toInt())
        }
      }
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 11K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/-UtilCommon.kt

    internal infix fun Int.and(mask: Long): Long = toLong() and mask
    
    @Throws(IOException::class)
    internal fun BufferedSink.writeMedium(medium: Int) {
      writeByte(medium.ushr(16) and 0xff)
      writeByte(medium.ushr(8) and 0xff)
      writeByte(medium and 0xff)
    }
    
    @Throws(IOException::class)
    internal fun BufferedSource.readMedium(): Int =
      (
        readByte() and 0xff shl 16
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 10.1K bytes
    - Viewed (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Hpack.kt

            value -= prefixMask
    
            // Write 7 bits at a time 'til we're done.
            while (value >= 0x80) {
              val b = value and 0x7f
              out.writeByte(b or 0x80)
              value = value ushr 7
            }
            out.writeByte(value)
          }
    
          @Throws(IOException::class)
          fun writeByteString(data: ByteString) {
            if (useCompression && Huffman.encodedLength(data) < data.size) {
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Mon May 05 16:01:00 UTC 2025
    - 22.4K bytes
    - Viewed (0)
  4. okhttp/src/jvmTest/kotlin/okhttp3/internal/http2/Http2Test.kt

          nameValues[i++] = string
        }
        return headerEntries(*nameValues)
      }
    
      private fun writeMedium(
        sink: BufferedSink,
        i: Int,
      ) {
        sink.writeByte(i ushr 16 and 0xff)
        sink.writeByte(i ushr 8 and 0xff)
        sink.writeByte(i and 0xff)
      }
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 28.1K bytes
    - Viewed (0)
  5. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/-HostnamesCommon.kt

        val groupLength = i - groupOffset
        if (groupLength == 0 || groupLength > 4) return null // Group is the wrong size.
    
        // We've successfully read a group. Assign its value to our byte array.
        address[b++] = (value.ushr(8) and 0xff).toByte()
        address[b++] = (value and 0xff).toByte()
      }
    
      // All done. If compression happened, we need to move bytes to the right place in the
      // address. Here's a sample:
      //
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Mar 19 19:25:20 UTC 2025
    - 11.2K bytes
    - Viewed (0)
  6. src/main/config/openapi/openapi-user.yaml

    openapi: 3.0.3
    info:
      title: Fess - User API
      description: |-
        This is a Fess Server based on the OpenAPI 3.0 specification.  
      license:
        name: Apache 2.0
        url: http://www.apache.org/licenses/LICENSE-2.0.html
      version: 14.8.0
    externalDocs:
      description: API Documentation
      url: https://fess.codelibs.org/14.8/api/
    servers:
      - url: http://localhost:8080/api/v1
    tags:
      - name: search
        description: Search operations
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu May 09 06:31:27 UTC 2024
    - 21.6K bytes
    - Viewed (0)
  7. docs/pt/docs/virtual-environments.md

    Após ativar o ambiente virtual, a variável `PATH` ficaria mais ou menos assim:
    
    //// tab | Linux, macOS
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin
    ```
    
    Isso significa que o sistema agora começará a procurar primeiro por programas em:
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin
    ```
    
    antes de procurar nos outros diretórios.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sat Nov 09 16:39:20 UTC 2024
    - 22.6K bytes
    - Viewed (0)
  8. docs/es/docs/virtual-environments.md

    Después de activar el entorno virtual, la variable `PATH` se vería algo así:
    
    //// tab | Linux, macOS
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin
    ```
    
    Eso significa que el sistema ahora comenzará a buscar primero los programas en:
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin
    ```
    
    antes de buscar en los otros directorios.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 22.2K bytes
    - Viewed (0)
  9. docs/es/docs/tutorial/security/simple-oauth2.md

    ## Obtener el `username` y `password`
    
    Vamos a usar las utilidades de seguridad de **FastAPI** para obtener el `username` y `password`.
    
    OAuth2 especifica que cuando se utiliza el "password flow" (que estamos usando), el cliente/usuario debe enviar campos `username` y `password` como form data.
    
    Y la especificación dice que los campos deben llamarse así. Por lo que `user-name` o `email` no funcionarían.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Mon Dec 30 18:26:57 UTC 2024
    - 9.9K bytes
    - Viewed (0)
  10. docs/ru/docs/virtual-environments.md

    После активации виртуальной среды переменная окружение `PATH` будет выглядеть примерно так:
    
    //// tab | Linux, macOS
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin
    ```
    
    Это означает, что система теперь будет искать программы в:
    
    ```plaintext
    /home/user/code/awesome-project/.venv/bin
    ```
    
    прежде чем начать искать в других каталогах.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Tue Dec 10 11:34:19 UTC 2024
    - 34.2K bytes
    - Viewed (0)
Back to top